2D Fighters und deren unrühmliches Ende
Posted: 03 Feb 2006, 12:04
"Tragically, the 2D fighter seemed to die as bigger, badder 3D fighting games, that focused more on realism (and big boobs) than spirit, conquered the consoles. There was no room for Street Fighter or Fatal Fury in a world of Tekken and Dead or Alive. Thus, 2D fighters had to evolve, taking on the shape and appearance of 3D fighters, but remaining 2D."
Vom user Galcian (http://www.gamefaqs.com/features/recognition/36720.html) auf www.gamefaqs.com (http://www.gamefaqs.com/features/top10/216.html)
Vom user Galcian (http://www.gamefaqs.com/features/recognition/36720.html) auf www.gamefaqs.com (http://www.gamefaqs.com/features/top10/216.html)